

If they are different amount, there is something there you can produce. You cannot tell before you attack, whether there are units produced you can use.ĪFTER you win the fight though, when you choose to pillage or sack - if pillage and sack are the same amount, there is nothing there you can produce.

Note - all my comments are based on the 2 games I have played (still finishing the second 1) since rebuying (can't remember anything significant from when I played it years ago). Note that if you have a quest to capture a city, it must be Occupied to complete the quest successfully - if you Pillage or Raze when the quest is to Occupy, you'll fail the quest (there will be a notice on the option you must choose for your quest). Also, you can only get higher-level quests from higher level cities. Cities can also be re-upgraded for gold for better defenses. Yes, also give better defenses to defenders if they aren't pillaged. I guess I'm going to default to pillaging cities like Zenn7 suggests, unless they either produce multiple units that I can use (going by who the defenders are), OR there is zero in common (in which case I will consider razing).ĭo the (non-razed) cities produce gold over time?
